Tuesday, December 18, 2012

World 2-38: Another Cave Runner

Another Cave Runner
http://www.kongregate.com/games/Arkuni/another-cave-runner

Well, I picked up this game for a second time since my original completion in order to jog my ever-so-fuzzy memory on this game. I clocked in at level 19, on my third attempt to complete the story mode. It took me all of five minutes, and very minimal effort to finish. This game was hardly entertaining; I found a similar (also free) game recently on my Android that has kept me entertained for over three hours so far, which sadly puts this game to shame.

In Another Cave Runner, your objective is simply to run to the end of the cave. There is a track bar up top to show you how close you are to the end, and a simple leveling system (which doesn't even keep track of your levels) that awards you cute little upgrades, such as a double jump, an HP increase, and more powerful attacks. Of course, there really isn't much to attack. In fact, there is a grand total of two completely different monsters: one that sits on the ground, and one that sits in the middle of the screen, both just waiting for you to either bonk into them or slash them up. But don't worry, if you take a hit you will gain some HP back after a level or two, which by the way are very frequent, coming by every 6 exp points (with 1 exp point earned for each kill). There are a couple other obstacles to keep your eyes out for, including stationary rocks, rolling rocks, and flimsy rock bridges that tear down as you cross them (but again, don't worry, because by time your path is gone you have already crossed the pit of lava and come face to face with another "obstacle.")

All in all, I wouldn't even recommend this game to a person who is just looking to burn off five measly minutes of their time. If you want a side scrolling runner game, check out Canabalt or Jetpack Joyride, both of which are available for free in various places. 






Wednesday, August 15, 2012

World 2-37: Hedgehog Launch 2

Hedgehog Launch 2

Hedgehog Launch 2 is another typical launch game, with the only immediately obvious difference being that you launch from the bottom of the screen upwards. After a vomit-inducing amount of flipping around, your hedgehog will launch from your giant sling shot (which is, among other things, upgradable at the shop), you will be able to control his movements in the air, leaning him left and right. If you land him on the floating beams, he will propel higher into the air and score you a few bucks. Height and amount of cash is awarded in increasing amounts which are easily identified by their colour. There are also floating coins to be collected as an added bonus.

All this money is used to buy a vast assortment of upgrades, varying from standard bar height and fuel tanks, to a radar that shows the upcoming beams and coins as you fly, and parachutes which slow your fall down to allow for a more thorough collection and flight times to multiply your bonus each round (which in turn, awards you with more money!). As far as launch games go, this is not one of my favourites, but it definitely gave me a few hours of entertainment over a few casual plays.


Tuesday, July 10, 2012

World 2-36: Sushi Cat 2

Sushi Cat 2
http://www.kongregate.com/games/ArmorGames/sushi-cat-2

Sushi Cat 2 is (obviously) a sequel to another great game, called Sushi Cat. The games play much like Plinko, where you drop the ball (in this case, a very cute and chubby cat) and wait for it to fall to the bottom, hoping to collect as much of the prize as you can - in this case, sushi. I had a lot of fun playing this series. The graphics are absolutely perfect, the music is fun to listen to, yet doesn't repeat throughout the entire game (each level theme has a new song). There is also a fast forward button, which is great for when your cat gets stuck and you need him to fall down faster. There's also a quick restart button, which is very handy in case you mess up your first shot.

I also love the way the cat bounces around. He looks like a big ball of gelatin, and acts that way too. The momentum in this game is spot on. There are also some really cool power ups to collect in Sushi Cat 2, such as Shopping Spree, where you have a limited time to just click on as many pieces of sushi as you can to collect them, instead of having to roll over them with your cat.

Overall, Sushi Cat 2 is a really fun game, and I definitely recommend it to anybody looking for an easy to play, yet very addicting game.



Monday, July 9, 2012

World 2-35: Tentacle Wars: The Purple Menace

Tentacle Wars: The Purple Menace
http://www.kongregate.com/games/gamezhero/tentacle-wars-the-purple-menace

Honestly, I never did figure out exactly how this game works. Somehow I managed to beat it though! It was pretty fun for the first couple of levels, and then it became pretty intense and hard to figure out. Since I couldn't figure out how the game worked, I can't really write a review on this game.
Based on personal enjoyment, I'll give Tentacle Wars:


Friday, July 6, 2012

World 2-34: Reachin' Pichin

Reachin' Pichin

Reachin' Pichin is another launch game. This one was themed around a creature created in a lab to soar through the skies, yet when he hatched he couldn't even manage a single jump. So it is your job to help Pichin grow and evolve.

Unlike some Launch games, Reachin' Pichin offered pillows for Pichin to bounce off of to gain some extra air, and you could even upgrade the amount of bounce you would get through the lab. There were many upgrades and skills you could obtain in this game, and you could even view your future evolutions (well, at least the shadows), but I never did figure out how to make him evolve. Eventually it just happened for me.

The music and graphics in this game are very cutesy, and actually became quite bothersome over time since this game was fairly long. The one thing I really didn't like about this game, other than how long it took, is that you couldn't just mute the music. You had to choose between full music and sound effects, or no sound at all.


Monday, July 2, 2012

World 2-33: Meteor Launch

Meteor Launch
http://www.kongregate.com/games/KingDotCom/meteor-launch

After playing Burrito Bison, I was really in the mood to play some more Launch games. Meteor Launch was my next target, and it was a good one. It had a very cute theme. The story goes that there was a boy on a tropical island who loved looking at the stars every night, and then one night a star landed right on his island! So he did what every tropical star gazing child would do - he spent 18 days launching it back to space, so he could gaze upon the stars once more. It's not often that a launch game has a story at all, let alone one as creative as this.

The currency used in Meteor Launch is fireflies, which you can spend at the store for launch upgrades. The upgrades were also fairly creative, featuring a net to catch fireflies more easily, and adding grass to your meteor to attract the fireflies as well. I'm not sure exactly how long this game took me to complete, but I'd say it was well worth it.





Thursday, June 28, 2012

World 2-32: Burrito Bison

Burrito Bison
http://www.kongregate.com/games/JuicyBeast/burrito-bison

This was a pretty sweet game. It's a launch game, the kind where you have to continuously launch your character as far as you can, gather up money, and spend it on upgrades until you are finally able to blast through the air and soar all the way to the finish line. I don't remember how long it took me to complete the game, but my best launch time was 1:09. I also purchased every upgrade.

Burrito Bison had a wacky Mexican theme, featuring gummy bears as the main enemy. It was fairly well done for a launch game, and I had a lot of fun playing this one, even after reaching the final goal. The colours matched the theme perfectly, as did the music and sound effects.