Thursday, February 10, 2011

World 1-6: Super Star Wars

Super Star Wars
~SNES

Original Completion Date: October 14th, 2008

Super Star Wars features different music and characters from the movies throughout the game. The graphics are standard for SNES - smooth, easy to distinguish between the main character and background. But even on easy mode, it's ridiculously hard. Something about the difficulty level keeps you coming back for more, until you finally finish the game. Overall, I think Super Star Wars was a fairly decent game, with good replay value.



World 1-5: Mighty Morphin' Power Rangers

Mighty Morphin' Power Rangers
~SNES

Original Completion Date: October 14th, 2008

Mighty Morphin' Power Rangers just another standard side scrolling beat 'em up for Super Nintendo, but I like it anyways. There was a bit of lazy programming; they could have used a female power ranger body, as Kimberly and Trini's small female frames morph into the same super buff muscle machine the male characters morph into. However, the game is good for a few laughs as Billy looks like a nerdy farmer and Zack's break dance at the end is pretty hilarious. I made sure to test out every character just to be fair, but Trini definitely hauls the most ass during game play, and you can totally blow through the game just flipping around and kicking enemies with her super long legs.

        

World 1-4: Uniracers

Uniracers
~SNES

Original Completion Date: October 14th, 2008

Also known in the PAL region as "Unirally", Uniracers is an exceptionally wicked game. While there isn't much variation in the original "race your unicycle against the computer to win a medal" concept, the game gets really exciting (Read: IMPOSSIBLE) on the last tour, where the computer can summon track and unicycle effects against you to throw you completely out of loop. He can make the track invisible, reverse your controls, and screw up the background to the point where it's probably the first video game to make anybody puke.

Oh, and in response to the picture, it was my signature character - Yellow unicycle named Gogeta, which I have used since I was a kid.

  

World 1-3: Donkey Kong Country 2: Diddy's Kong Quest

Donkey Kong Country 2: Diddy's Kong Quest
~SNES

Original Completion Date: October 14th, 2008

I always thought this game was called "Diddy Kong's Quest", but since he's on a quest to save Donkey Kong, "Diddy's Kong Quest" sort of makes sense too.

Anyways, DKC2:DKQ was a great follow up to the original Donkey Kong Country game. It features all sorts of crazy new level themes, such as monkeys riding on skull roller coasters, and climbing walls of honey. It also includes the same smooth game play that made the original so enjoyable. Once again, the music matches the themes perfectly, leaving an incredible sensation with the players as they travel through many foreign worlds to save Diddy's best pal, Donkey. Donkey Kong Country 2: Diddy's Kong Quest is without question an amazing game, and quite possibly surpasses it's predecessor in enjoyment and originality. 
        

World 1-2: Donkey Kong Country

Donkey Kong Country
~SNES

Original Completion Date: October 14, 2008

Donkey Kong Country was the first SNES game to use pre-rendered textures and 3D models - which, for those of you who aren't up with the lingo of graphics, means it was a huge step forward for the SNES graphically. Along with it's revolutionary graphics, the music (done by David Wise) is also extremely well composed. Each song is perfect for every situation, and it's also super catchy. I often find myself humming area themes in my day-to-day life.

Donkey Kong Country also boasts an incredibly high replay value. Over my entire gaming career, I have always come back to Donkey Kong Country for a quick gaming fix. With such memorable characters as that cranky old bat (aptly named Cranky Kong) taunting you throughout the game; the sultry Candy Kong (who is obviously hooking up with Funky Kong); and that crazy crocodile, King K. Rool (who for some reason wants all your bananas) following you throughout the game, Donkey Kong Country is a game that has earned it's way into the hearts of many gamers since it's release in 1994.

My personal best record lies somewhere under an hour (not 101% completion rate). Over the years, I have developed a certain pattern for playing this game, and I have found that one of the best general ways to improve your time is by using strategic suicides in bonus levels. This means that while you don't lose a life and will spawn further in the level once you exit the bonus, you also don't get to reap the rewards. With enough skill however, it becomes unnecessary to stockpile lives anyways.


World 1-1: Super Metroid

Super Metroid
~SNES

Original Completion Date: January 24th, 2009

I finished this time around with a total of 63%, which isn't too great, but for what it's worth I thoroughly enjoyed all 63% of the game that I completed!

Super Metroid is one of the biggest classics that anybody who calls themselves a gamer should have beaten at least once in their gaming career. It's one of the most fluid side scrolling platformers I have ever played, and better yet, the mood for each area is captured perfectly. I am not ashamed to admit that to this day, I am still afraid to play this game solo. Everything from the music, weapons, monsters, sound effects, and scenery were put together in such a way that this game could not possibly have been any better. All in all, with the great atmosphere of the game and the incredibly memorable character styles, Super Metroid is one unforgettable game that I enjoyed so much, I actually got a tattoo of it. Hit the jump for a bonus pic of my Metroid tattoo!