Monday, December 12, 2011

World 2-4: Contra

Contra
~NES

Notoriously impossible Contra, finally in my trophy room! I've never actually made it through this game before, but having beat Contra 4 already, I found a lot of similarities between the two. Thankfully, even though this game is ridiculously hard, it turned out to be pretty short, with only 8 levels. Not bad for a game made in 1987!

Wednesday, December 7, 2011

World 2-3: Journey to Silius

Journey to Silius
~NES

Journey to Silius was mentioned to me by a friend [Steve] who bought it on a whim but had never played it, so I decided to give it a shot too.

This was actually my third or fourth attempt at beating this game, and even though I had all the save states in the world (God bless emulators), it still gave me a hell of a time. The game itself wasn't actually that hard, but the controls were a bit sticky, which really complicated things. Getting the hang of how to control Jay - mostly just in mid-air - was very difficult. It took me about an hour, maybe an hour and a half to complete. Nothing too special, but nevertheless it was still pretty fun. 

Tuesday, December 6, 2011

World 2-2: Magic Sword

Magic Sword
~SNES

Magic Sword was a fairly short game, taking me about an hour and a half to finish. It was pretty monotonous as there was no real variation to the levels, but you did get to pick between 8 different allies throughout the game, such as the demon or the wizard. There wasn't too much you could do with the allies other than make them a little bit stronger by collecting red hearts or getting the same ally twice in a row, but hey at least they were cool.

This is actually my second time beating Magic Sword, and I'm glad I figured out how to level the allies this time around. The first time I played Magic Sword was a lot tougher because I kept swapping my allies out, thus they were always super weak. This time, however, I managed to get the Knight (apparently the strongest ally) to level 8 by time I hit the final boss.

Overall, Magic Sword is not very hard, but it was still worth the play through as it was a fairly decent game. I don't quite remember why I loved it so much when I first found it, but nonetheless I am glad to say it's in my trophy room (again). 

Monday, December 5, 2011

World 2-1: Curse of Monkey Island

Curse of Monkey Island
~PC

Original Completion Date: January 13th, 2011

Curse of Monkey Island is not only hilarious, it also has quite a few challenging puzzles. It's a point and click style game where the main objective is to lift the evil pirate curse you accidentally set on your fiancée while proposing to her with a cursed diamond ring.

I played this game a lot as a kid, so the first half was a breeze for me. The second half, however, took me a lot longer to complete as I probably never finished it in my childhood. It took me about 5 hours to finish.

What I loved most about Curse of Monkey Island was the great sense of humour, and how all the characters had very developed personalities. The story is very intriguing, and best of all you can pick what you want to say to other characters. I highly recommend this game for a very entertaining few hours of PC game fun.


World 2: Introduction!



After finishing 100 video games in 2 years, my friend Matt and I decided to challenge ourselves to complete 100 games in just one year. We set foot on this quest starting on January 13th, 2011. Stay tuned for the final outcome of this grand journey full of pixels and heart tanks and upgrades galore!